StarField
Ambient depth-parallax star field. Each star has a depth z (0 = far, 1 = near); the whole field drifts slowly with per-star speed ∝ z (nearer stars sweep faster — the parallax cue that reads as gliding through 3-D space), wrapping toroidally for an endless field. Realism without hue (brand monochrome): power-law size/brightness, soft glow halos, a diffraction cross on the brightest few, organic two-octave scintillation, and a rare shooting star. Honors the system "remove animations" setting (freezes to a static sky).
Parameters
star color (its alpha is ignored — alpha caps brightness). White (dark) / Black (light).
max brightness. ~1f dark; ~0.25–0.45f keeps it a subtle texture under content.
parallax speed multiplier; 0f = a still field.
draw the occasional faint shooting star.